Hourly averages. Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Perpetuity makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
This game is a JOKE REMAKE of ETERNITY in its alpha state. If there are any bugs or players you want to report then please do so in the community server This is an outdated build, do not expect the best experience. “Only then did I realise- What the hell was that? Did we catch that?" This game was made as a joke, in no way did this take away from development time This is the exact same as old eternity during Halloween besides characters, animations and the map being changed. None of the balancing was edited except R3D getting a ledge grab. CREDITS Additional map help, Coding, Most animations - Juzt18 Map, All characters, Art, Some animations, Lobby, Some SFX - Azriel/Aubree Map ambience, Xenomorph Chase Theme, Overdrive SFX - Net/Macaroons R3D Chase Theme - Virusmare LMS - Net, Emi Reload Animation - Aradum GravGrab - Special LMSes Some Animations - Seras Mechanics: Jumping, ledge grabbing. Teaming, exploiting, and inappropriate behavior is PROHIBITED.