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Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days Β· last
Average players in the 24 hours after each day's first update against the 24 before; within Β±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What [π]Swats Vs Therians makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Youβve stepped into a world overrun by Therians: deadly creatures that will relentlessly chase you. Armed and on edge, every decision could mean life or death. Will you survive the hunt, or will they prove unstoppable?