by Okakichi· 17 members· created Jan 6, 2026· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Crude Siege makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Nothing for sale.
[Work In Progress] project that contain two teams spawn AI armies that fight automatically. Players help their side win by repairing walls, fighting enemies, using siege weapons, and capturing resource points. Castles are destructible, so battles change as defenses break.