Hourly averages. Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Death Ride makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
One tank of fuel. Five kilometers of road. Everything dead in between. Floor it. Every zombie you flatten pays, and every meter you cover pays more — but when the tank runs dry, that's the run. Take what you earned back to the garage, bolt something heavier onto your car, and go again. Further this time. 🚗 9 CARS — from the gutless Buggy to the road-clearing Last Stop 🔧 6 UPGRADES — engine, fuel, armor, tires, turret mount, booster mount 🔫 9 TURRETS — shotgun, sniper, dual minigun, laser cannon, rocket launcher 🔥 11 BOOSTERS — nitro clusters, jet pods, and a ram scoop for one last shove 📦 5 CASES — cracked open on the road for gear you can't buy 🏁 CHECKPOINTS — unlock them, restart from them, push past them 🏆 LEADERBOARDS — best streak, total earned, time on the road Ramp it. Smash through it. Shoot it. Just don't stop.