by Danger Labs Industrial Corporation· 547 members· created Oct 19, 2025· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Absurd Core Generation Game makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Nothing for sale.
oh great this guy made ANOTHER core game. _________________________________________________________________________________ Inspirations: A Core Game: reactor design MT - FNRC: VFX and building style NSMRS: monitoring screens