by Versework· 297K members· created Oct 1, 2025· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Train War [Alpha] makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
Ready for an intense battle on two speeding trains? - Take down the enemy team with a variety of weapons! - Build bridges between trains and infiltrate the enemy’s side! - Random disaster events that change the flow of every match! - High-intensity battles where the outcome is unpredictable until the very last moment! * Enjoy free private servers for 3 month!