by Paraluminary Development Team· 50 members· created Sep 9, 2025· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Nightbound: Old version 0.1.0 archive makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
An archive of what Penitence used to be, back when it was on 0.1 Some assets were changed, due to them being deleted or whatnot. -- ⚠️ This game can be difficult on console and mobile, it is recommended to play on PC. ⚠️ NOTHING YOU SEE HERE IS FINAL! EXPECT A LOT OF BUGS. A group of survivors becomes trapped in a digital realm, accessible only through a cursed book. Once opened, the reader is bound to the realm forever, forced to endlessly fight against the entities. Two books exist: Avernus, binding readers as survivors, and Oblivion, binding them as entities. Regardless of how much is read, simply opening the book seals one’s fate. Nightbound is a passion project, an asymmetrical horror game, inspired by the likes of Dead by Daylight, Die of Death and Pillar Chase II. SURVIVORS: Complete objectives & survive from the killer. ENTITIES: Kill the survivors, don't leave anyone alive. To report or appeal a moderation action, please refer to our community server