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Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Hyper Realistic Guns makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
The game will be fully updated and will continue to be updated and improved. . There are a lot of credits I need to add from the 3D models I used, which I should clarify I DID NOT CREATE.