Samples every hour. Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Lucid[1.2] makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
> Solo project created almost entirely by a single developer - expect bugs. Trapped within endless dreams, stalked by the figures created from a disturbed mind. Adventure through countless levels and lucid worlds, introducing unique locations and exits for every playthrough as you search for an exit to the nightmarish reality. ⚠️- This game contains loud noises, flashing lights and jumpscares. 🎧- Use headphones and high-graphics for best experience. 🎮- Supported on ALL devices. (PC, Mobile, XBOX, PS5, Etc.) (Inspired by 'Apeirophobia' and 'The Backrooms Wiki')