by RandomAhhStudios· 17K members· created Jun 20, 2025· updated
Hourly averages. Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Deep Blue ⚓ makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
DEEP BLUE is a co-op exploration game with support for up to 4 players, set out to explore an unknown, vast, and deep ocean with no guarantee of return. Discover new items, entities, structures, decor, and strange properties of the waters you explore in a quota-style, lore-heavy game. Collect. Sell. Meet Quota. Upgrade. Go Further. Find new items, regions, structures, and entities. Don’t get lost, and make it out alive before it's too late. Buy and mix new enhancements and a variety of boats to aid your next exploration The game is currently in [ALPHA] phase! Please report all bugs and suggestions! More stuff coming soon :^) Developers: @ZNoob_x and @zDudevan Inspirations: Subnautica, R.E.P.O, Lethal Company, Dredge, Made in Abyss, etc.