Hourly averages. Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What YOU HAVE TO DIE [MODS] makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
Every death is data — a lesson learned or an upgrade installed. Unlock new evolutions and battle forward, but know that your enemy evolves too. Enjoy the game? Give us a thumbs up, join the discord, and send us some feedback! We're always reading it. [Note - Data now saves in this game.] [Note - For Modifier completions, they need to be enabled at the start of a new game.] Winner of the Roblox Script Assistance Evolution Jam (🏆) Team Members: @megukoo - Programming, UI, VFX, Modelling @Warphi - Programming, UI, Animations @wynnrar - Programming, VFX @ViktorIsNub - Programming, UI @zadoyuh - Music Originally made in 6 days, later revisited to implement mobile controls and improve gameplay. All update logs can be viewed on the discord server linked below.