Hourly averages. Dashed lines are game updates. Data coverage and estimates.
Updated 2 times in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Selfishness makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
A small game built from passion, telling a story of selfish love and regret. Walk through your memories and try to see how it all began. (Max graphics and volume recommended for the full experience.) Inspired by many games, especially "For You" If anything is unclear or you want to know more about the game, you’re welcome to ask! (The game is still in early development, so there may be bugs and gaps in the story.) If you enjoyed the experience, I'd really appreciate it if you liked and favorited the game. Fan art by @Sanrio_Mascotz