Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What shoot down planes for fun makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
This game is in beta, expect bugs and changes. We recommend private servers as public servers can get laggy. (Disclaimer) Currently, optimization is at its first version. Do not expect good physics in public servers. Extremely laggy. Private servers are free and should have no lag. What to expect? bug fixes and more This game is inspired by the original game by @alxyyyyss.