Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What an interesting day. makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
You wake up to an interesting day. EXPECT THE UNEXPECTED. A short, but INTERESTING story. CHOICES MATTER. Your choices can either make this a very long game, or a very short one. Inspired by get a snack at 4 am. Multiple Badges / Endings Fill free to give me ideas on endings. This game was made for fun.