Samples every hour. Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What [2 YEARS!] Plenilune: Phase II makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
I bear no right to call myself that name. I am merely a replacement. A stand in. This world... It aches, and cries. How much longer will it suffer, before it draws its final breath? [Plenilune; The timespan of which the moon is full] Plenilune is a parrying based battlegrounds game inspired by numerous different sources that aims to grant a greatly different experience than that of the modern battlegrounds game. Select one of 15+ classes, and enhance your capabilities with one of many unique Karmas, special skills that can be swapped out at will. 2x Karma Shard drops on weekends. Controls can be found in settings. Communications can be found below. the real real thumbnail by .coff_n --------------------------------------------- Azuzical - Scripting / VFX Latyena - Creative Director / Map Builder / UI Design ThatzCrayzee & Kyle1517 - Primary Animators Valtak3608 - Sound Design Full list of credits on title screen.