by not so obvious studios· 5.4K members· created Jul 7, 2024· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated 2 times in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What DONT LET SLENDERMAN GET YOU makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Nothing for sale.
A silly joke game made in a couple days. Various maps have various different slendermen. Some maps will allow you to build. Building is essential to slow slenderman down. Gears can sometimes spawn around the map to help with your chances of survival. Dying, and getting revived once still counts as survival. Best played with a party of 4+ people. "the greatest game ever made" - every game journalist ever have fun