by KAZENHOOD STUDIOS· 1.5K members· created Jun 3, 2024· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated 8 times in 30 days · about every 2 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What CONTINGENCY makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
An open-world co-op PvE survival, holdout, and escape experience set inside New York City's Quarantine Sector 27A, where Task Force Contingency has been left to face the collapse of a city sealed off from the rest of the world. By day you must push deeper into the ruined streets to scavenge, fight, and search for any route that might carry you beyond the sector's walls. When night falls, you must hold against the relentless tide of the infected and the hostile forces that will not stop coming until every last survivor has either escaped or fallen. 🗁 VERSION V[1.4.2] fortifications update (incl. tutorial, animations and recoil overhaul) Press [P] to toggle controls. Ⓘ WORK IN PROGRESS This game is currently for PC only. This is an unfinished game, please report any bugs or glitches in the server. ft. waleham @rkiyen, Sphinx Tactical Outfitter