Samples every hour. Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days Β· last
Average players in the 24 hours after each day's first update against the 24 before; within Β±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What [π₯] Too Many Weapons makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
βοΈ Add weapons and powerups as you battle hordes of enemies to ascend the tower πΌ π₯ Play as an angry egg. Build your weapon arsenal to defeat increasing waves of enemies π₯ π«π‘οΈ Unlock over 50 unique weapons to use, including swords, guns and turrets πΉπͺ π° A Roguelike style upgrade system to make each run strategic and unique! π¨ ππΌ Do you have what it takes to reach the top? πΌπ Inspired by roguelike games such as Brotato, Vampire Survivors and Risk of Rain! Private servers are FREE!