by Team RSTAR· 1.9K members· created Apr 19, 2024· updated
Hourly averages. Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What [REVAMP] UNDERTALE: Project Soul Skirmish makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
!!! IMPORTANT !!! This is a ROUND-BASED game! In-game stats DO NOT save upon leaving the server, and PROGRESS IS LOST FOR ALL PLAYERS when a new round begins! !! This game is balanced around free-for-all gameplay. Expect to lose a lot, and don't expect your battles to be one-versus-one combat. !! -- VERSION 1.4 PART 0.5-- - DEFEND Rework - Simplification of ACTs - Rewards for not winning - More! --====================================-- PROJECT: Soul Skirmish is an UNDERTALE/DELTARUNE arcade-style, PVP-focused action RPG. You've been thrown headfirst into a strange, yet familiar world with one task - SURVIVE. Other people around you are strong, and seek to defeat you in order to grow stronger. What will you do? Will you FIGHT back and grow stronger above all threats that face you, or will you seek to PROTECT the sanctity of the world? --PUBLISHING-- Developed by Team RSTAR. Inspired by the FIGHT OR PROTECT series by magic277.