Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What In Time () makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
A game where a map will be built over a period of time. Please remember that this game needs a ton of updates and isn't complete. Favorite and Like I'll add a new map from a player so if you want your map in the game, message me.