Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Scream makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Nothing for sale.
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