Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days ยท last
Average players in the 24 hours after each day's first update against the 24 before; within ยฑ3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What ๐ Gift Deliveries! makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Deliver gifts as fast as possible to win here! [ v0.2 "The Return" Update ] ๐ To play, collect gifts and deliver them to every single house. Be the fastest to do so to win... Be careful and aware of what gift will you hold, what players will do to prevent you from delivering, and most importantly: be quick! ๐ Originally made for BrawlDev's GameJam #1 This project has been discontinued. Made by DevStarters ๐