Hourly averages. Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Evolve [Sniffer!] makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
This is a .io game where you earn DNA, create your own species with cells, and survive against other players in an evolving ecosystem. 🧬 Earn DNA by eating food, fighting, helping others, or aging your creature 🔬 Build your own species with cells and abilities to fill an ecological niche 🦑🦐 Live as a tiny minnow, a peaceful bottomfeeder, or an apex predator 🏆 Team up with friends or take on the ocean yourself in free-for-all PVP 💀 [You will lose one 5th of your creature's DNA if you die or leave the game without despawning.] 🧭 [The older your creature lives, the more DNA you earn.] This game is currently in Beta! There will be bugs, missing features, frequent updates, and shutdowns. Tags: Evolution, Underwater, Water, Ocean, Sea, Animal, Life, Spore, Ecosystem, Survival, Blocks, Fight, Fighting, Bacteria, Simulator, Monsters, Fantasy, Sandbox