Hourly averages. Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Seraphus [600M] makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Drag a ball through obstacles while avoiding collisions with your own ball and other players' balls. Speed adds challenge, as collisions can lead to trips and setbacks. As you play and complete challenges, you'll earn cool custom ball skins. Make your ball unique and show off your progress. NOTE: This game is tough. Balancing the ball and avoiding falls take practice. Get ready for a real challenge!