Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days ยท last
Average players in the 24 hours after each day's first update against the 24 before; within ยฑ3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Slither DEV ๐ง makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
This is a development build of Slither. Your feedback is appreciated โค๏ธ ๐ง Proceed with caution: You may encounter bugs, data resets, and instability. ๐ฅ Take a look at upcoming features before they're shipped to production. ๐ค Send your feedback to the group wall or the linked socials! ๐ท๏ธ Slither is released under the MIT License ๐ซถ Source code is available on GitHub: littensy/slither