Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What 10 Seconds makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
Enter the enigmatic world of Cameron's Office, an infinite and procedurally generated labyrinth of suspense. Immerse yourself in a heart-pounding race against time as you navigate through a series of deadly rooms, each presenting a new challenge. You must escape each room within only 10 seconds to avoid the release of a lethal gas, same used on the fateful massacre that once affected these walls. With reflexes pushed to the limits, uncover the secrets hidden within the office's traumatic rooms and corridors. Will you survive or become another victim of this mysterious place? The clock is ticking, and the danger is all too real in this thrilling test of survival and puzzle-solving skills. Game originally made in 48 hours