Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Kill to be Strong [Beta] makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
this is a game that Killing npc and player to level up. Higer level can unlock more skills and get higher health and damage. [Beta] there are a lot of bugs tips: every 5 seconds, +1 Exp you can use sword to deal damage when invincible mode Controls: mutiple jumps = your level Skills buttons: 'Z', 'X', 'C', 'V', 'B' press 'F' to fly when level 200