by USSF - United States Special Forces· 3.4M members· created Aug 27, 2009· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What USSF Military Academy makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Nothing for sale.
-New and improved admin command system. -Mobile user interface fixes. -Mobile autofire fixes. -All 43 guns were rebalanced. The main difference is that damage per second and spread were massively lowered. There is no movement spread increase. -Miscellaneous bug fixes and improvements The legendary MA is back! 【Team Information】 -Only Trainers can damage Trainees and Trainers. -Teams Blue and Red can damage each other. 【Gun Information】 -Guns can only be given by HRs. -Teams Blue and Red can damage each other.