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Hourly averages. Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Revamp: Public Testing makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Nothing for sale.
This game contains content that will soon be added to Tower of Misery. The purpose of this game is to test the revamp that we've prepared to publish to Tower of Misery very soon.