by Squid Game International· 58K members· created Oct 14, 2021· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Squid Game Unity RP 2 | Alpha makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
We have shifted direction away from Squid Game Unity RP 2. Newer and more modern is not always better- Squid Game Unity RP 2 was released in a largely untested state and was going in an improper direction in terms of core gameplay loop- automated games are not ideal combination for our group model. We have redirected development resources back into Squid Game Unity RP 1 and are re-using SGRP2 assets to make SGRP1 better. Our shift away from SGRP2 does not mean that the work will be a waste. We will be combining many SGRP2 builds, UIs and scripts with SGRP1 so that you can all get the nostalgia, while not being held back by a map that does not support expansion. With the direction of development, you will be getting the best of both worlds.