Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated 5 times in 30 days · about every 4 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What CASE RNG X [UPGRADER & BATTLES] makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
[■] CASE RNG X Start free with your first case on the house, then grow it into a stacked inventory. Hunt knives, gloves, and rare skins, upgrade what you land into something better, and put your stack on the line in case battles against real players and bots. [◆] Free case to start, plus cases ranging from common to extremely rare [◆] Knives, gloves, special finishes, and rare patterns [◆] Upgrader: risk what you've got for something bigger [◆] Player and bot case battles [◆] Idle rewards that keep paying out between sessions [◆] Levels, upgrades, statistics, and collection progress [◆] Climb the leaderboards and grab VIP for bonus luck [◆] Community members receive extra benefits and +5 Luck! [◆] CASE RNG X is a simulation. Every item and currency is virtual, has no real-world value, and cannot be withdrawn or traded outside the experience. [★] Original item designs belong to Valve. Tags: case, csgo, cs2, skins, knife, gloves, unboxing, case opening, case simulator, rng, luck, coll