Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What [🐛NEW] Escape The Worm makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
🪱 ONE OF YOU IS THE WORM. THE REST ARE FOOD. The ground was never safe. 👁️ IT CANNOT SEE YOU. IT HEARS YOU. Run across open ground and it knows exactly where you are. Freeze — and you disappear. ONE WAY OUT. Extraction leaves whether you made it or not. 🏙️ THE ENTIRE CITY IS EDIBLE. Buildings, cars, roads - eaten. Hiding behind something? It won't be there in ten seconds. 🤝 NOT EVERYONE GETS OUT. There are fewer seats than players. Save your friend - or take their seat? ⚡ Skills. Skins. Upgrades. Chests. Daily rewards. 👍 LIKE + ⭐ FAVOURITE — updates every week