Hourly averages. Dashed lines are game updates. Data coverage and estimates.
Updated 3 times in 30 days · about every 19 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Beam Them Up! makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
Night falls. The villages light up. The hunt begins. Take control of your own UFO and sweep across a huge world of hills, lakes, and sleeping villages. Find a house, fire up your tractor beam, and snatch the villagers before another player beats you to it. Every raid earns you cash. Every upgrade makes you faster, stronger, and more dangerous. But there’s a catch… The bigger your haul, the bigger the target on your back. Other UFOs are hunting the same villages, and once you start carrying serious loot, the Air Force comes after you. Jets will chase you across the map, and if they shoot you down, you lose everything you collected. Beam villagers. Complete missions. Upgrade your UFO. Outsmart rival players. Escape the jets. Go for one more village… or cash out while you still can. How greedy are you willing to get? 🛸