Hourly averages. Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Open World makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
Give us a favorite and thumbs up to support our game and enable us to continue! Large procedurally generated world map that pulls a random seed upon each new session; no playthrough looks the same! Single-Player focus with the ability to join up to 4 other friends! Earn Exploration as you move through the world, take pictures of serene terrain, gather resources, and craft tools and UGC rewards! Go out into the Open World! Render Distance Approximate Part Count (with foliage): Low = 1-10,00 Medium = 15-45,000 High = 30-75,000 Ultra = 45-125,000 !!! Turning off foliage reduces part count between 30-70%! Server load is determined by the highest setting in the server. If the server itself is lagging, ask your friends to keep their settings low! Update 8/20/2026 - New UGC! - Added A New UGC Reward - Added New Badges Problems with the game? Check below for support