by Forge Interactive Studios· 28 members· created Jul 17, 2026· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What [HORROR] HIM. makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
[GAME IS STILL IN ALPHA EXPECT BUGS] The forest doesn't want you here. Neither does HIM. You're a photographer with three shots on a roll and one night to spend them. Somewhere between the log cabin, the ranger tower and the chapel graveyard, something is hunting you back — and the closer you dare to stand, the more your pictures are worth. NIGHT — find it, frame it, run. Three frames per roll. A blurry shot from 40 studs pays nothing. DAY — sell the roll to the trader, buy gear, get back out before dark. - 5 cameras, unlocked by level (1 / 6 / 15 / 30 / 50) - Night vision and thermal goggles: one lights up the woods, the other lights up what's in them - Bulletproof vest — survives exactly one hit - Locked doors won't save you. It breaks them down. - Die and you lose the roll and the gear. Your camera and your level stay. 20 players. One of HIM. Bring a friend. Watch them get taken.