Samples every hour. Dashed lines are game updates. Data coverage and estimates.
Updated 5 times in 30 days · about every day · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Two Remain makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
⚠️ Early Development ⚠️ Two Remain is actively growing and evolving! Two survivors. An unfamiliar world. A life waiting to be built. Rowan and Mira have been left to survive in a world they don't understand. Shape the world around them, plan for what lies ahead, and watch a small shelter grow into a living settlement. But Rowan and Mira aren't waiting for your every command They think. They work. They rest. They make mistakes. And sometimes, they'll make decisions you never expected. 🌲 Build and expand a growing settlement 🌦️ Endure changing seasons and weather 🧠 Watch Rowan and Mira think and act independently 🥕 Establish farms and secure a steady food supply ⚔️ Survive dangerous encounters and unexpected events 🗺️ Discover more of an unfamiliar world 🏠 Grow from two survivors into something much greater You can shape their world, but you can't control every moment of their lives. Your story starts with two people. What it becomes is still unwritten.