Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days Β· last
Average players in the 24 hours after each day's first update against the 24 before; within Β±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What SMASH EVERYTHING! π₯π makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
ME SMASH β SMASH EVERYTHING! π₯π BODY-SLAM the world! Squash stuff, eat the food that pops out, and GROW HUGE. π THE DESSERT UPDATE! π¬ π§οΈ DESSERT RAIN β press the button and candy rains for the WHOLE server under a candy-storm sky! πͺοΈ FOOD TORNADO β swirl up a feast, then ONE GIANT GULP π Shopping List β your upgrades re-buy THEMSELVES after rebirth π‘ Bigger backyard, smashable stone paths & a monument Trophy Hall π‘ FUNLAND β ride the ferris wheel, water slide & mega trampolinesβ¦ then smash it all π₯ 9 zones to conquer, backyard to FUNLAND π° CAKE shop β upgrades you keep FOREVER: Earthquake Slam, rainbow trails & more π Get BIGGEST in the server, steal the crown β Rebirth tiers β Bronze to MYTHIC auras π Daily quests & β‘ SMASH HOUR βοΈ The Pit β optional PvP, 2x rewards Made by one solo dev (with two kid QA testers π). A π helps a TON!