by OFFICIAL GOAT ENTERTAINMENT· 24 members· created Jul 12, 2026· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What [Paint the Maze] COVERALL! makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
🎨 One swipe sends your ball rolling until a wall stops it. Paint every tile to clear the maze. Sounds simple. Then the boards get bigger, the corridors get tighter, and you start planning three moves ahead. 🧩 CLASSIC Paint every tile. Take your time. 🎯 LIMITED MOVES - unlocks at Classic level 15 Every swipe counts. Run out and the board resets. ⏳ TIME RUSH - unlocks at Limited Moves level 10 Three small boards. One clock. Go. 📅 DAILY CHALLENGE One new maze every day. One attempt. Everyone plays the same board. ✅ You can never get stuck. Every maze is checked before you see it, so there is always a way to finish. No dead ends. ⚡ Roll over a multiplier and your ball splits in two. One swipe moves both. 🏆 Over 50 balls, 12 board themes, and a ghost of your own best solve 👀 Watch anyone else's run live 📱 Built for phones. One swipe is the whole game.