by Project Trapped· 34 members· created Jul 9, 2026· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
Updated once in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What 99 Floors In An Elevator makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
Every floor is more horrific than the last. The elevator demands a toll. Scavenge the dark, feed the chute, and get back inside before something follows you in. Come up short and the elevator doesn't move - and neither do you. 👥 Best with a crew ⚠️ Loud sounds and flashing lights 🎧 Headphones recommended Updates every weekend. 99