by Dead Gods Interactive· 190 members· created May 13, 2026· updated
Samples every 6 hours (a quiet game). Dashed lines are game updates. Data coverage and estimates.
No updates in 30 days · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What Deep Space Survival makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
Nothing for sale.
DEEP SPACE SURVIVAL You keep getting kicked out of space stations. Every single one. Drift into the void, collect Relics, survive long enough to reach the next station. Then get thrown out of that one too. When you die, and you will, your tools, upgrades, and credits are gone. But Legacy Points fund a permanent Legacy Tree that carries into every future run. Die to a new hazard? Milestone bonus. Chain extractions deep before wiping? That depth gets rewarded. Your actions shape who you become. Play aggressively and rise as a Predator. Hoard relics and become a Scavenger. Help teammates and earn the Guardian title. Eight archetypes, each influencing your upgrade pool and title progression. Permanent upgrades stack across every death. The void gets easier the more times it kills you. How deep can you get before the void wins? For fans of Risk of Rain 2, Among Us, Escape from Tarkov, and Deep Space Galactic.