Samples every hour. Dashed lines are game updates. Data coverage and estimates.
Updated 7 times in 30 days · about every day · last
Average players in the 24 hours after each day's first update against the 24 before; within ±3% reads as flat. Other updates, events and time of day move players too.
Estimated earnings are in Pro
What BATTLEPATH! [TESTING 🎮📱🖥️] makes per day, week, month and year, an all-time estimate, and an estimator you can tune to the game's genre and store.
None for sale.
CONTROLS : Shift - Dash Ctrl - Slide F - Punch / Parry Q - Grapple LMB - Normal Fire RMB - Alternate Fire (Applies to some weapons) Shift + Space = Farther Jump! Battlepath is currently in its testing phase! Fight through hordes of enemies that are obstructing your way through procedurally generated rooms, and get stronger after each run! NOTES : - ❗This game is still in testing for all platforms! Feel free to leave any input in the official group or server! - 🐞 Bugs are to be expected! You can report bugs on available social platforms found in the group! (All feedback is appreciated!) - 🔥 Inspired heavily by Hakita's Ultrakill and other existing Roblox games, such as Windforce Interactive's Combat Initiation!