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[Pre-Alpha] Poly Commanders

by Guest Productions· created Mar 17, 2021· updated

Playing now
0
Average players, 7 days
0
from the last 24 hours
Peak players
0
Est. revenue per day
Visits
3.4K
3,402
Favorites
70
Rating
93.2%
69 up · 5 down
Est. session
players × hours ÷ visits
Share of Roblox
of all tracked players
Likes per 1k visits
7-day window

Players, last 14 days

This period

14 days is Pro

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Hourly averages. Dashed lines are game updates.

Monetization

passes · products
Per day
estimated
Per week
Per month
Per year
All time
needs a session estimate

Earnings per day, week, month and year are in Pro.

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About [Pre-Alpha] Poly Commanders

⚠️GAME BREAKING BUGS MAY OCCUR!!!⚠️ This game is still in progress and is far from a finished state. Expect bugs to happen Controls: WASD: Camera movement Scrolling wheel: Zoom 1,2,3,4,5: Unit selection (alternative) Left Click: Select unit When a unit selected: Right Click: Move/Fire/Execute Action F: Aim for Firing R: Rotate unit Q: Decrease Columns E: Increase Columns G: Switch ammo (for artillery) Communication controls: CTRL + Left click - attack ping CTRL + Right click - defend ping CTRL + Scroll wheel click - take position/march ping Good to know: - When units are touching, they will melee each other (charge) Project Head: Mamytema Legacy Code & Art Style: Mith1

Questions

How many people play [Pre-Alpha] Poly Commanders?
0 now, 0 on average, 0 at peak.
How much does [Pre-Alpha] Poly Commanders make?
Estimates are in Pro.
Is [Pre-Alpha] Poly Commanders growing?
Turn on “Previous period” above to see this 7 days against the last.
When was it last updated?
Feb 2, 2026, .