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We Have a Slime Problem 🟒 Tower Defense

by Infinity Seekers StudioΒ· created Aug 29, 2026Β· updated

Playing now
0
Average players, 7 days
1
last 24h: 1
Peak players
3
Est. revenue per day
Visits
3.2K
3,157
Favorites
72
Rating
38.5%
25 up Β· 40 down
Est. session
29 min
players Γ— hours Γ· visits
Share of Roblox
β€”
of all tracked players
Likes per 1k visits
β€”
7-day window

Players, last 28 days

This period1 update

28 days is Pro

Free shows 7 days.

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Hourly averages. Dashed lines are game updates.

Monetization

β€” passes Β· β€” products
Per day
estimated
Per week
Per month
Per year
All time
3.2K visits Γ— 29 min

Earnings per day, week, month and year are in Pro.

Store not read yet; the metadata sweep reaches every game within a day.

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About We Have a Slime Problem 🟒 Tower Defense

🟒 Tower defense where YOU aim every tower - wide cone to cover ground, narrow to reach far. βš”οΈ 12 maps, 365,000 slimes, permanent upgrades that never reset. Lose a map, come back stronger. 🎯 Place towers and drag the handle to set each one's cone. That trade is yours to make on every tower. πŸ’Ž Every slime you pop earns Marks. Marks buy new towers, extra copies, more damage, longer range. Nothing resets between runs. πŸ—ΊοΈ From a single winding corridor to open fields where twenty paths split at once. The last maps send over 150,000 slimes. πŸ”₯ Daily streak: finish one run a day and your Marks multiply, up to 3x.

Questions

How many people play We Have a Slime Problem 🟒 Tower Defense?
0 now, 1 on average, 3 at peak.
How much does We Have a Slime Problem 🟒 Tower Defense make?
Estimates are in Pro.
Is We Have a Slime Problem 🟒 Tower Defense growing?
Turn on β€œPrevious period” above to see this 7 days against the last.
When was it last updated?
Sep 18, 2026, .