rostats
Survival15 per server

I Heard It Too Remastered [Solo Project]

by AdrolGaming· created Sep 23, 2025

Playing now
190
15 minutes ago
Avg players (7d)
374
24h: 159
Peak players
216
1 hour ago
Est. revenue / day
with Pro
Platform share
0%
of all tracked players
Est. session
14 min
players × hours ÷ visits
Visits
18M
+225K in 7d
Favorites
99K
Rating
79.6%
14K up · 3.5K down
Likes / 1k visits
7-day window
Game passes
Dev products

Players, last all time

This period

All time is Pro

Free shows 7 days.

Get Pro

Hourly averages. Dashed lines are updates.

About I Heard It Too Remastered [Solo Project]

This remaster focuses only on visual improvements and map changes. It was intentionally designed to feel like playing the original version, even though it’s technically new. I wanted to make sure it didn’t lose its charm. ⚠️WARNING⚠️: This game contains flashing lights, very loud noises, and jump scares. It may not be suitable for some players. “I Heard It Too” was a major inspiration for Axeman Cartoon on YouTube, particularly for his scary animation titled I Heard It Too, which was uploaded in 2016. Control: 💻PC:- LeftShift - Sprint C & Ctrl - Crouch Spacebar - Jump 🎮CONSOLE:- L2 - Sprint R3 - Crouch X/A - Jump This project was turned into a game based on Axeman’s original design. However, the lore may differ slightly from what Axeman originally intended. In fact, we never truly knew the full story behind I Heard It Too, as we were left with a huge cliffhanger about what happened to Sarah. We also never learned why it exists in the first place.

Questions

How many people play I Heard It Too Remastered [Solo Project]?
190 now, 374 on average, 216 at peak.
How much does I Heard It Too Remastered [Solo Project] make?
Estimates are in Pro.
Is I Heard It Too Remastered [Solo Project] growing?
Turn on “Previous period” above to see this 7 days against the last.
When was it last updated?
Sep 11, 2026, 7 days ago.